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Using the modifiers menu (wrench icon), create a subdivided surface on the plane.Blender can be a very hard program to use, so I’d recommend following along on the video here. Use Blender to turn the heightmap image into an actual 3D representation of terrain. A few more steps are involved in collecting data here, check out the video for a quick rundown. Obviously, this data is more US centric, but it is a great resource nonetheless. USGS National Map Viewer – – You can find all sorts of data on the USGS national map viewer, 3D DEM being one of wide variety of options.I’d recommend using this over the next option. Simply search for the location, adjust the size of the grid to fit the size of the terrain you’d like to print, and click the download button to receive a folder full of heightmap images of your location. Terrain.party – – This is by far the simplest place (that I’ve used) to find and download the data you are looking for.Watch the video if you need a detailed walkthrough of how to actually download the data, it’s pretty simple. There are many places to obtain 3D DEM Data, but I’ll recommend two that I’ve found useful.
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Get the 3D DEM data (in heightmap image form) for the location you wish to model.
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